From d0c27e80cefa593641f3525ef23e7fc5631b136b Mon Sep 17 00:00:00 2001 From: yum Date: Sat, 24 Jan 2026 16:54:26 -0800 Subject: Add anisotropic reflections --- UnityStandardMeta.cginc | 3 +-- 1 file changed, 1 insertion(+), 2 deletions(-) (limited to 'UnityStandardMeta.cginc') diff --git a/UnityStandardMeta.cginc b/UnityStandardMeta.cginc index 60eedc9..95fe193 100644 --- a/UnityStandardMeta.cginc +++ b/UnityStandardMeta.cginc @@ -101,7 +101,6 @@ float4 frag_meta (v2f_meta i) : SV_Target v2f pbr_input; pbr_input.uv01 = i.uv01; pbr_input.uv23 = i.uv23; - pbr_input.worldPos = i.worldPos; pbr_input.objPos = float4(i.objPos, 1.0); pbr_input.normal = i.normal; pbr_input.tangent = i.tangent; @@ -114,7 +113,7 @@ float4 frag_meta (v2f_meta i) : SV_Target f.eyeVec = i.worldPos - _WorldSpaceCameraPos; f.viewDir = normalize(f.eyeVec); - YumPbr pbr = GetYumPbr(pbr_input, f, tangentToWorld); + YumPbr pbr = GetYumPbr(pbr_input, f); #if defined(_CUSTOM30) #if defined(_CUSTOM30_BASICCUBE) -- cgit v1.2.3