From cba7e1ab0bfa89b228955e18b47cf7aca2a84c9f Mon Sep 17 00:00:00 2001 From: yum Date: Wed, 19 Feb 2025 23:42:46 -0800 Subject: Add vertex domain warping gimmick --- 2ner.shader | 10 ++++++++++ 1 file changed, 10 insertions(+) (limited to '2ner.shader') diff --git a/2ner.shader b/2ner.shader index bbb8fa3..6f4d0fd 100644 --- a/2ner.shader +++ b/2ner.shader @@ -107,6 +107,16 @@ Shader "yum_food/2ner" [HideInInspector] m_end_Rim_Lighting1("Rim lighting", Float) = 0 [HideInInspector] m_end_Rim_Lighting("Rim lighting", Float) = 0 //endex + //ifex _Vertex_Domain_Warping_Enabled==0 + [HideInInspector] m_start_Vertex_Domain_Warping("Vertex domain warping", Float) = 0 + [ThryToggle(_VERTEX_DOMAIN_WARPING)]_Vertex_Domain_Warping_Enabled("Enable", Float) = 0 + _Vertex_Domain_Warping_Spatial_Strength("Spatial warping strength", Float) = 0.10 + _Vertex_Domain_Warping_Spatial_Scale("Spatial warping scale", Float) = 1.0 + _Vertex_Domain_Warping_Spatial_Octaves("Spatial warping octaves", Float) = 1.0 + _Vertex_Domain_Warping_Speed("Speed", Float) = 1.0 + _Vertex_Domain_Warping_Temporal_Strength("Temporal warping strength", Float) = 0.10 + [HideInInspector] m_end_Vertex_Domain_Warping("Vertex domain warping", Float) = 0 + //endex [HideInInspector] m_lightingOptions("Lighting Options", Float) = 0 //ifex _Receive_Shadows_Enabled==0 -- cgit v1.2.3