From 36bd33d973f54f91f881cee87a234994d3fbd4eb Mon Sep 17 00:00:00 2001 From: yum Date: Thu, 20 Feb 2025 17:37:54 -0800 Subject: Add specular quantization --- 2ner.shader | 6 ++++++ 1 file changed, 6 insertions(+) (limited to '2ner.shader') diff --git a/2ner.shader b/2ner.shader index 323d7cd..b3dd563 100644 --- a/2ner.shader +++ b/2ner.shader @@ -255,6 +255,12 @@ Shader "yum_food/2ner" _Quantize_NoL_Steps("Steps", Float) = 1 [HideInInspector] m_end_Quantize_NoL("Quantize NoL", Float) = 0 //endex + //ifex _Quantize_Specular_Enabled==0 + [HideInInspector] m_start_Quantize_Specular("Quantize Specular", Float) = 0 + [ThryToggle(_QUANTIZE_SPECULAR)] _Quantize_Specular_Enabled("Enable", Float) = 0 + _Quantize_Specular_Steps("Steps", Float) = 1 + [HideInInspector] m_end_Quantize_Specular("Quantize Specular", Float) = 0 + //endex [HideInInspector] m_renderingOptions("Rendering Options", Float) = 0 [Enum(UnityEngine.Rendering.CullMode)] _Cull("Cull", Float) = 2 -- cgit v1.2.3