From 3087ea990dfea49c32a8a9d9f6ac9c1790817efc Mon Sep 17 00:00:00 2001 From: yum Date: Wed, 12 Feb 2025 16:22:50 -0800 Subject: Remove normal shadowing feature --- 2ner.shader | 7 ------- 1 file changed, 7 deletions(-) (limited to '2ner.shader') diff --git a/2ner.shader b/2ner.shader index dbf4d2e..ace35f9 100644 --- a/2ner.shader +++ b/2ner.shader @@ -36,13 +36,6 @@ Shader "yum_food/2ner" _OcclusionMap("Ambient occlusion", 2D) = "white" {} _OcclusionStrength("Ambient occlusion", Range(0,1)) = 1 _Clip("Alpha Cuttoff", Range(0, 1.001)) = 0.5 - //ifex _Bump_Shadows_Enabled==0 - [HideInInspector] m_start_BumpShadows("Normal shadows", Float) = 0 - [ThryToggle(_BUMP_SHADOWS)]_Bump_Shadows_Enabled("Enable", Float) = 0 - _BumpShadowHeightScale("Height", Range(0, 1)) = 0.2 - _BumpShadowHardness("Hardness", Range(0, 100)) = 50 - [HideInInspector] m_end_BumpShadows("Metallics", Float) = 0 - //endex [HideInInspector] m_reflectionOptions("Reflections", Float) = 0 [HideInInspector] m_start_Metallic("Metallics", Float) = 0 -- cgit v1.2.3