From 2c9e02770250a3f3e781a2fb22357e0a910a2436 Mon Sep 17 00:00:00 2001 From: yum Date: Fri, 28 Mar 2025 16:09:34 -0700 Subject: add rotation to shatterwave --- 2ner.shader | 4 ++++ 1 file changed, 4 insertions(+) (limited to '2ner.shader') diff --git a/2ner.shader b/2ner.shader index 732fd7d..9840230 100644 --- a/2ner.shader +++ b/2ner.shader @@ -523,6 +523,10 @@ Shader "yum_food/2ner" _Shatter_Wave_Chronotensity_Weights2("Chronotensity weights (wave 2)", Vector) = (0, 0, 0, 0) _Shatter_Wave_Chronotensity_Weights3("Chronotensity weights (wave 3)", Vector) = (0, 0, 0, 0) [HideInInspector] m_end_Shatter_Wave_Audiolink("Audiolink", Float) = 0 + [HideInInspector] m_start_Shatter_Wave_Rotation("Rotation", Float) = 0 + [ThryToggle(_SHATTER_WAVE_ROTATION)] _Shatter_Wave_Rotation_Enabled("Enable", Float) = 0 + _Shatter_Wave_Rotation_Strength("Strength", Vector) = (1.0, 1.0, 1.0, 1.0) + [HideInInspector] m_end_Shatter_Wave_Rotation("Rotation", Float) = 0 [HideInInspector] m_end_Shatter_Wave("Shatter wave", Float) = 0 //endex -- cgit v1.2.3