From d1e5b99e569113b0458edb5b0d71601d52ce9c47 Mon Sep 17 00:00:00 2001 From: yum Date: Mon, 1 Dec 2025 16:16:20 -0800 Subject: add basic shadows feature, a la liltoon --- 2ner.cginc | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to '2ner.cginc') diff --git a/2ner.cginc b/2ner.cginc index 39d0fa8..7cbc96f 100644 --- a/2ner.cginc +++ b/2ner.cginc @@ -478,7 +478,6 @@ float4 frag(v2f i, uint facing : SV_IsFrontFace #if defined(FORWARD_BASE_PASS) || defined(FORWARD_ADD_PASS) || defined(OUTLINE_PASS) || defined(EXTRA_STENCIL_COLOR_PASS) YumLighting l = GetYumLighting(i, pbr); - //return float4(l.occlusion, l.occlusion, l.occlusion, 1); #if defined(FORWARD_BASE_PASS) || defined(FORWARD_ADD_PASS) applyMatcapsAndRimLighting(i, pbr, l); @@ -487,6 +486,7 @@ float4 frag(v2f i, uint facing : SV_IsFrontFace #endif pbr.albedo.rgb = visualizeInFalseColor(pbr.albedo.rgb); + pbr.albedo.rgb = applyQuasiShadows(pbr.albedo.rgb, l); #if defined(_UNLIT) float4 lit = pbr.albedo; -- cgit v1.2.3