From 7db318d2903ad993c618f551c455ec30c131d194 Mon Sep 17 00:00:00 2001 From: yum Date: Mon, 30 Jun 2025 09:25:46 -0700 Subject: Add oklab color clamp & fix light volumes shading --- 2ner.cginc | 9 +-------- 1 file changed, 1 insertion(+), 8 deletions(-) (limited to '2ner.cginc') diff --git a/2ner.cginc b/2ner.cginc index e9edb8d..e1bf6f7 100644 --- a/2ner.cginc +++ b/2ner.cginc @@ -313,12 +313,6 @@ float4 frag(v2f i, uint facing : SV_IsFrontFace i.uv01.xy = eye_effect_00.uv; #endif - float4x4 tangentToWorld = float4x4( - float4(i.tangent, 0), - float4(i.binormal, 0), - float4(i.normal, 0), - float4(0, 0, 0, 1) - ); #if defined(_CUSTOM30) #if defined(FORWARD_BASE_PASS) || (!defined(_DEPTH_PREPASS) && defined(SHADOW_CASTER_PASS)) #if defined(_CUSTOM30_BASICCUBE) @@ -343,7 +337,7 @@ float4 frag(v2f i, uint facing : SV_IsFrontFace #endif #endif - tangentToWorld = float4x4( + float4x4 tangentToWorld = float4x4( float4(i.tangent, 0), float4(i.binormal, 0), float4(i.normal, 0), @@ -356,7 +350,6 @@ float4 frag(v2f i, uint facing : SV_IsFrontFace ssao = get_ssao(i, tangentToWorld, debug); #endif YumPbr pbr = GetYumPbr(i, tangentToWorld); - //pbr.ao *= ssao; pbr.albedo.rgb *= ssao; #if defined(META_PASS) -- cgit v1.2.3