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<title>2ner.git/yum_pbr.cginc, branch master</title>
<subtitle>	A toon shader for Unity's BIRP.</subtitle>
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<updated>2026-01-25T00:54:26+00:00</updated>
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<updated>2026-01-25T00:54:26+00:00</updated>
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<updated>2026-01-24T23:03:30+00:00</updated>
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<title>Fur: add domain warping</title>
<updated>2026-01-22T00:03:52+00:00</updated>
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<published>2026-01-22T00:03:52+00:00</published>
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<title>Fix meta pass error</title>
<updated>2026-01-21T07:57:11+00:00</updated>
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<name>yum</name>
<email>yum.food.vr@gmail.com</email>
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<published>2026-01-21T07:57:11+00:00</published>
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<title>Fur: add depth-based ao</title>
<updated>2026-01-21T07:30:08+00:00</updated>
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<name>yum</name>
<email>yum.food.vr@gmail.com</email>
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<published>2026-01-21T07:30:08+00:00</published>
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<title>Push eyeVec into fragment</title>
<updated>2026-01-21T06:15:09+00:00</updated>
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<email>yum.food.vr@gmail.com</email>
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<published>2026-01-21T06:15:09+00:00</published>
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<title>Add fur shader, and begin slimming interpolators</title>
<updated>2026-01-21T06:01:22+00:00</updated>
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<email>yum.food.vr@gmail.com</email>
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<published>2026-01-21T06:01:22+00:00</published>
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<title>add glitter uv channel</title>
<updated>2025-12-04T00:33:00+00:00</updated>
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<name>yum</name>
<email>yum.food.vr@gmail.com</email>
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<published>2025-12-04T00:32:59+00:00</published>
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<title>clamp ao</title>
<updated>2025-12-01T23:36:08+00:00</updated>
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<name>yum</name>
<email>yum.food.vr@gmail.com</email>
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<published>2025-12-01T23:36:08+00:00</published>
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<title>meow</title>
<updated>2025-11-08T02:50:45+00:00</updated>
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<name>yum</name>
<email>yum.food.vr@gmail.com</email>
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<published>2025-11-08T02:50:45+00:00</published>
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