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<title>2ner.git/glitter.cginc, branch master</title>
<subtitle>	A toon shader for Unity's BIRP.</subtitle>
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<updated>2026-01-24T23:03:30+00:00</updated>
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<title>Remove worldPos interpolator</title>
<updated>2026-01-24T23:03:30+00:00</updated>
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<name>yum</name>
<email>yum.food.vr@gmail.com</email>
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<published>2026-01-24T23:03:30+00:00</published>
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<entry>
<title>Push eyeVec into fragment</title>
<updated>2026-01-21T06:15:09+00:00</updated>
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<name>yum</name>
<email>yum.food.vr@gmail.com</email>
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<published>2026-01-21T06:15:09+00:00</published>
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<title>add glitter uv channel</title>
<updated>2025-12-04T00:33:00+00:00</updated>
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<name>yum</name>
<email>yum.food.vr@gmail.com</email>
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<published>2025-12-04T00:32:59+00:00</published>
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<title>Begin work on SSAO - very buggy!</title>
<updated>2025-06-04T01:25:12+00:00</updated>
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<name>yum</name>
<email>yum.food.vr@gmail.com</email>
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<published>2025-06-04T01:24:43+00:00</published>
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<title>Continue work on tessellation</title>
<updated>2025-03-26T02:12:49+00:00</updated>
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<name>yum</name>
<email>yum.food.vr@gmail.com</email>
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<published>2025-03-26T02:12:49+00:00</published>
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<title>Add glitter and more masked stencil channels</title>
<updated>2025-02-26T09:18:19+00:00</updated>
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<name>yum</name>
<email>yum.food.vr@gmail.com</email>
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<published>2025-02-26T09:18:09+00:00</published>
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