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<title>2ner.git/Textures, branch master</title>
<subtitle>	A toon shader for Unity's BIRP.</subtitle>
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<updated>2025-03-28T04:38:46+00:00</updated>
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<title>Use 3d textures for vertex domain warping</title>
<updated>2025-03-28T04:38:46+00:00</updated>
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<published>2025-03-28T04:38:46+00:00</published>
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<title>begin sketching out harnack tracer</title>
<updated>2025-03-16T03:02:27+00:00</updated>
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<title>add eye shader</title>
<updated>2025-02-21T03:57:54+00:00</updated>
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<title>Add vertex domain warping gimmick</title>
<updated>2025-02-20T07:42:46+00:00</updated>
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