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<title>2ner.git/2ner.cginc, branch master</title>
<subtitle>	A toon shader for Unity's BIRP.</subtitle>
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<updated>2026-01-25T00:54:26+00:00</updated>
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<updated>2026-01-22T00:03:52+00:00</updated>
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<updated>2026-01-21T07:57:11+00:00</updated>
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<updated>2026-01-21T06:15:09+00:00</updated>
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<title>shadows now use pbr normal; reparameterize tesellation falloff</title>
<updated>2026-01-20T02:40:39+00:00</updated>
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<title>add basic shadows feature, a la liltoon</title>
<updated>2025-12-02T00:16:20+00:00</updated>
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<name>yum</name>
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<published>2025-12-02T00:16:20+00:00</published>
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